Boucher-Vidal managed to minimize some of these costs by hosting his employees at his home for the studio’s first year of existence. “After two unsuccessful Kickstarter campaigns, I was on the verge of bankruptcy before signing a deal with Bandai Namco.”ĭiscussing his article, adds that “from initial incorporation ($500, excluding lawyer costs) to equipment ($3,120 per person, including $800 per PC) and salaries (roughly $3,250 per person), running a relatively small studio is a cash-drain, even before you throw in legal and accounting fees, advertising, and the cost of attending conferences.
“In three years, I personally went from having $20,000 in savings to $35,000 in debt,” he wrote. He suggested that the invested money, emotion, and lost opportunities can be enormous. In it, he discussed what it takes financially and otherwise to make a video game company stand on its feet. What does it really take for a video game company to make it?īack in 2014 Guillaume Boucher-Vidal, founder of Nine Dots Studio, wrote an op-ed on Polygon, one of the more established gaming sites. Starting a video game company can be a road to success, but at the same time, it can be a road to ruin.īut if you prefer to watch a video instead, click here: These stories include how much, time, money, effort, and enthusiasm is needed to make it in what is a very lucrative, but at the same time competitive industry.
#HOW TO CREATE YOUR OWN GAME COMPANY PC#
Typically, this is in the 500,000-1,000,000 unit sales range on PC and two to three times that on Playstation One.”Įven those entrepreneurs that have made it in the video game industry have some serious warning stories to tell. Only the top couple of dozen sell enough to be classed as hits. Of all these titles “50% of them sell less than 10,000 copies. Judging by that fact, the field should be quite lucrative, shouldn’t it?īut the author adds also the following facts. notes that there are 4000 game titles published worldwide each year. Game publishing is a multi-billion dollar industry. Why? For a very simple fact that many like point out. If you begin to search the topic, even the multitude of information can be mind-boggling.
#HOW TO CREATE YOUR OWN GAME COMPANY HOW TO#
But if you still think you can and you should, what does that imply? Actually, how to start a video company, anyway? But with that word company within the question, or the term starting a business that it implies, things can be as far from easy as it can be. After all, it is all fun and games, and you and some friends are great at tech. How many times have you heard or read the following advice – you are great at video games, who don’t you start a video game company? Sounds easy, and even more so, fun.